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Stick ranger help
Stick ranger help







stick ranger help

I judge a weapon not only by its power, but more importantly what role it is trying to fill, what stage of the game you can get it in, and its ease of use. I rate each weapon using a star system, with 6 ★s being the highest rating, and 1 ★ being the lowest. If a weapon has a 5 or 6 ★ rating, I would recommend checking it out. Weapons with the 3 or 4 ★ ratings are considered to be average. Weapons with 1 or 2 ★ ratings may be steered clear of. Hits hard and hits fast for a very nice damage output.Īt least the Glove always hits its target! But as Glove is the starter weapon, that is perfectly fine, and almost an expectation - Many classic games have starter weapons with tiny range and peashooter damage. A character with Power Glove can defend itself from peons and deal great damage to bosses. Despite being obtained from one of the first monsters in the game, Power Glove remains viable all the way to the very end of the Cave series.

stick ranger help

An overrated weapon which was brought into the spotlight by damage calculation nerds. Ditches the Arms slot's damage in order to make Charges faster. This is not a good trade-off because better Charge frequency can't prevent your character from getting hurt at almost every encounter with a common monster. Safer than Glove, but not safe enough to outrange common Gels and Droplets. Plus, its damage output is nearly the same as that of the Glove. Picking up this weapon and leveling it up will prove to be incredibly insignificant.

stick ranger help

Random damage output is not enough to stop this weapon from being a powerhouse in Cave 1 since it outranges all of the weak Gels in that area. The weapons that will become available soon afterward will make Spear's damage output laughable, but its instant style of attack makes it a weapon of choice once more in Cave 2's Droplet section.īow - ★★★★★. This weapon is a great choice for eliminating standard monsters because its range is long and it always hits for respectable damage. It has no difficulty dealing damage to ceiling trees or flying enemies and that makes it a useful tool to get your hands on. This weapon is like an Elemental-attribute counterpart to the Bow. Its homing ability only serves to make it more accurate against the monster it was targeted at, since the balls dissipate quickly after being fired.įire Sword - ★. Most short-range weapons have a feature that makes them snap to their targets and guarantee a hit if the character is in range. As a result it is infuriatingly hard for this weapon to hit its target. It often does no damage at all over the course of several seconds. On two stages there is an enemy boss, including a tank or a helicopter.This is quite possibly the worst weapon in the game and should be avoided at all costs. Shoot as many enemies as possible, clear the level of all enemies, or defeat the level boss. The missions include, shoot the target in the right order, each enemy soldier has a flashing number 1, 2 or 3 and player need to shoot them in order to score sets. The weapons depend on the stage and they include an assault rifle, sniper rifle, sub machine gun, machine gun, shotgun or hellfire missiles. There are four different missions, selectable in any order at the start of the game: Jungle Mission "Jaguar" with a tank boss, "Desert Falcon" Mission with an indoor rescue operation, "Blizzard" snow mission with a helicopter boss, and "Indomitable Will" an indoor embassy rescue stage.Īt the beginning of the mission you presented with an objective, a time limit and a preset weapon. Shooting enemy soldiers will turn them into dissolving wire frame models. The game is presented as a military combat simulation with a lot fo 90s virtual cyber aesthetics. Ranger Mission is a light gun shooting game for 1 to 2 players, using orange pump-action shotguns.









Stick ranger help